The Gathering of Power
Waterdeep also known as the ‘City of Splendours’. It is one of the biggest trading cities in Faerun. Established on the Sword Coast it is ruled by ‘The Masked Lords’. The public face of this authority is Lord Piergeiron the ‘Open Lord’. One of the best known buildings of the city is ‘Blackstaff Tower’ which was home to Archmage Khelben Arunsun.
The city is broken up into a number of Wards or districts. It is a regular ‘Capitalist’ city with many huge grand buildings fill the city and many beggars can be found in the city streets. Those who can make money do, those who can’t don’t.
Waterdeep is named for its outstanding natural deep water harbor, and the city that grew up at this site has become the commercial crossroads of the northern Realms. More than 100,000 people make their home in Waterdeep. The city sprawls northward from the sea, spreading along the flanks of Mount Waterdeep, which used to be home to the Melairkyn, a mithral-mining dwarven clan, and the entire length and great depth of the mountain is riddled with passages and tunnels, most of which are still occupied by deadly creatures whose presence in the mountain pre-dates the founding of the city itself. The halls of Undermountain located beneath the city are a popular target for adventurers, who enjoy the close vicinity of the cities main taverns and temples where aid can be paid for through donations.
This central ward encompasses Mount Waterdeep and much of the government of the city. Here is located Castle Waterdeep, the place of government, as well as the Palace of Waterdeep (also known as Piergeiron’s Palace), Lord Piergeiron’s private residence. This ward is also a common place for retired adventurers such as Mirt the Moneylender to make their homes.
City of the Dead
This park-like area is surrounded by high walls. It is often visited during the day by wanderers and the odd picnicker. At night, the gates of the City of the Dead are closed, for it is Waterdeep’s graveyard. The more important personages have their own personal graves or family shrines, while others are confined to larger crypts. The reason for the guards is not to protect the graves, but rather to protect the city from the occasional restless undead creature that does not appreciate its accommodations.
As one might assume, the Dock Ward is situated hard on the Great Harbor of Waterdeep and holds the docks, shipbuilding yards and warehouses for the sea trade. The harbor is inhabited by mermen who keep the peace within their own aquatic city.
Tucked in the northeastern portion of the city, North Ward is the land of the nobility and their villas. The moneyed classes make their homes here, far removed from the hustle and bustle of the lower classes by the docks and in Southern Ward.
The wealthiest of the wards, Sea Ward contains many of the temples of Waterdeep, along with a good helping of the newer noble families and retired adventurers who can afford the odd villa or two. The Field of Triumph, Waterdeep’s arena, is located here.
Officially known as the Southern Ward, but only nonnatives refer to it as such, is a place of caravan masters and traders, for it is close to the South Gate, the opening to the Trade.